How important is the PvP element?

Most EQ players find the PvP element unimportant. UO players were more mixed. DAOC players find the PvP element more important then EQ and UO players. Female players across all three games find the PvP element less important than the male players.

I would most want other players to think of me as:

Most players want to be thought of as friendly. Female players are significantly more likely to want to be thought of as friendly than male players (p<.001).

Players who wanted to be thought of as evil or powerful were significantly younger than those who wanted to be thought of as friendly or knowledgeable (p<.001 for all 4).

Preferred Class

Male players were significantly more likely to want to be tanks (p<.001). Female players were significantly more likely to want to be healers (P<.001). Male and female players were equally likely to want to be nukers.

Players who prefer to be healers are significantly older than players who prefer to be the other 3 classes (Mhealer=27.4, Mtank=25.2, Mnuker=24.9, Mrogue=24.2, p<.001 for all 3). Players who prefer to be rogues are significantly younger than players who prefer to be tanks and healers (p=.04 and p<.001 respectively).

   
Copyright, March 2002, by Nicholas Yee.