The
safe space offered by virtual worlds isn't only helpful to male
teenagers experiencing identity issues. It is a space where
even adults can grow from their experiences. For many players,
being in a leadership role in the game has helped them gain
confidence in real life.
Last
year, I was elected as the leader of the guild I'm part
of when our old leader (a good RL friend) left. At first,
I was a bit concerned about my ability to organize 100 some
people from all over the world, but, as it turned out, I
learned that I was much more organized that I had thought
I would be, and ... that I had an uncanny knack for diplomacy
and leadership. The experience made me feel very empowered,
and good about myself, and I've recently made the decision
to pursue a career in design, something I've always wanted
to do, but was afraid to, because I never though I'd measure
up (I'm currently a marketing professional, and am pretty
bored with it). It's hard to describe very eloquently why
EQ helped me feel like I could do it ... but it has. It's
given me confidence in myself, and made me realize I make
good decisions, and am pretty smart, and that gave me the
push I needed to make a "scary" real life decision.
Now that I'm pursuing a new career, I'm feeling MUCH happier
in general with my life, even though I've not landed that
job... yet. :) [f, 34, EQ]
I've
never been one who is particularly comfortable with a leadership
role in real life. In the game, friends and I left another
guild that no longer suited us for various reasons and formed
our own. I was approached by several of these friends to
assume leadership of the guild and agreed, even though I
was uncertain of my suitability. I've grown more accustomed
now to directing various aspects of running the guild and
providing a vision and leadership to the members. Follow-up
and assertiveness now feel more natural to me even in real
life. It has been an amazing opportunity to push myself
beyond my boundaries and a rewarding experience. [f, 46,
EQ]
As these two stories illustrate, the experiences
in virtual worlds can transfer to real worlds in beneficial
ways. These experiences can empower individuals in a way that
might be difficult in achieve in real life, because oftentimes
our real lives and peer group force personas upon us, and
we become who we are expected or supposed to be instead of
who we really are. The following player presents a more dramatic
tale of how her virtual identity helped her overcome problems
she had with her real life identity.
My
online romantic relationships have been crucial to me. Before
EQ I didn't used to like being a female. I am overweight
some, and that helps to keep men away. :( But through the
online relationships I have had, I have grown to like being
female, and to even enjoy it.
I
think just the fact that men find me attractive online that
my brains and sense of humor add up to a person they want
to know, has had a major effect on me, and given me more
confidence with men. Playing EQ, folks tend to be more honest.
So if I screw up in how I interact with someone, they are
more likely to indicate they are pissed or whatever, than
in RL.
I
have learned how to flirt in EQ, by watching how other women
do it, and imitating them. That is huge. Also, cybering
in EQ I have been able to explore parts of my sexuality
that I was afraid of, or are physically dangerous. With
the safety of /q just two taps away, I can do that. Also
cybering has made me more honest overall. It only works
well if you are excruciatingly honest about your feelings
every moment, both your sexual arousal feeling, and happy/sad
kinds of feelings. That has spilled over into my RL life,
to great benefit. I am far more willing to be emotionally
honest with people now than 3 years ago. [f, 42, EQ]
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