Current Issue: Vol. 7-1 (03/09/2009)
 
 

 

 

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DRAVEN: HOSTILE ARSENAL`Crusade GUARDIANS PierceTheVeins Fenris Mastermind Vengeance LEGION ELITE Imperial SUPERIOR Descendants REVENGE AllStars CONQUEROR CONQUEST Renegades Celestial Beings Enrage ... [go]

Ashraf Ahmed : real-world context can be inserted into a virtual world, effectively turning the virtual world into a forum for real-world contexts. ... [go]

Roflmaodoodoodadoodoo: I didn't get it from the generator, but I saw it in Arathi Basin and thought it was the best ... [go]

Keesha: In awe of that aneswr! Really cool! ... [go]

Bobbo: This does look promising. I'll keep cmoing back for more. ... [go]

 

 


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Player Personality Profiles

Here is the profile of a 25 year-old male EQ player whose Dynamic data looks very similar to the first profile shown, but we'll see how important differences in the Traits differentiate these two individuals.

Again, we see high scores in Leader and Performer. The high Performer score implies an active lifestyle, and the high Extraversion score implies this is a very socially active individual. Compared with the first profile, this individual is less assertive and is more cooperative and easier to work with. While having a low sense of duty and obligation, this individual has a high need for organization and planning and is moderately driven to achieve. The high Leader score implies a desire to influence other people and this translates into a desire to lead groups within MMORPGs. Notice that while the teenage male chose to exert his control over other people destructively, this individual is exerting his control constructively. The high Manager score and the high Need for Order score hint at a joy of understanding the rules and mechanics of the game and deriving satisfaction from achievements within the bounds of those rules, and this is probably why this individual is achievement-driven within the game. This is a good profile for a guild leader or officer.


 
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