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DRAVEN: HOSTILE ARSENAL`Crusade GUARDIANS PierceTheVeins Fenris Mastermind Vengeance LEGION ELITE Imperial SUPERIOR Descendants REVENGE AllStars CONQUEROR CONQUEST Renegades Celestial Beings Enrage ... [go]

Ashraf Ahmed : real-world context can be inserted into a virtual world, effectively turning the virtual world into a forum for real-world contexts. ... [go]

Roflmaodoodoodadoodoo: I didn't get it from the generator, but I saw it in Arathi Basin and thought it was the best ... [go]

Keesha: In awe of that aneswr! Really cool! ... [go]

Bobbo: This does look promising. I'll keep cmoing back for more. ... [go]

 

 


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Playing With Someone


So now this data lets us get to the main question we had - overall, how many MMO players are playing with people they know in RL and how many are not? About 80% of players are playing with someone they know in RL on a regular basis. In other words, only about 20% of MMO players are playing a game and not playing with someone they know in real life on a regular basis. The following table shows the gender distribution. For example, the "Two" category means playing with people from 2 of the 3 categories (friend / family member / romantic partner).



 
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Posted on October 17, 2005 | Comments (21) | TrackBack (1)


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