Implementing the Assessment ToolHow interested are you in the precise numbers and percentages underlying the game mechanics? (i.e, chance of dodging an attack, the math comparing dual-wield to two-handed weapons, etc.)
How important is it to you that your character is as optimized as possible for their profession / role?
How often do you use a character builder or a template to plan out your character's advancement at an early level?
Would you rather be grouped or soloing? Much Rather Group How important is it to you that your character can solo well? Not Important At All How much do you enjoy working with others in a group? Not At All How much do you enjoy leading a group? Not At All How often do you take charge of things when grouped? Never How important is it to you to be well-known in the game? Not Important At All How much time do you spend customizing your character during character creation? Not At All How important is it to you that your character's armor / outfit matches in color and style? Not Important At All How important is it to you that your character looks different from other characters? Not Important At All How much do you enjoy exploring the world just for the sake of exploring it? Not At All How much do you enjoy finding quests, NPCs or locations that most people do not know about? Not At All How much do you enjoy collecting distinctive objects or clothing that have no functional value in the game? Not At All 1) Leveling up your character as fast as possible. Not Important At All 2) Acquiring rare items that most players will never have. Not Important At All 3) Becoming powerful. Not Important At All 4) Accumulating resources, items or money. Not Important At All 5) Knowing as much about the game mechanics and rules as possible. Not Important At All 6) Having a self-sufficient character. Not Important At All 7) Being immersed in a fantasy world. Not Important At All 8) Escaping from the real world. Not Important At All 1) Helping other players. Not Enjoyable At All 2) Getting to know other players. Not Enjoyable At All 3) Chatting with other players. Not Enjoyable At All 4) Competing with other players. Not Enjoyable At All 5) Dominating/killing other players. Not Enjoyable At All 6) Exploring every map or zone in the world. Not Enjoyable At All 7) Being part of a friendly, casual guild. Not Enjoyable At All 8) Being part of a serious, raid/loot-oriented guild. Not Enjoyable At All 9) Trying out new roles and personalities with your characters. Not Enjoyable At All 10) Doing things that annoy other players. Not Enjoyable At All 1) How often do you find yourself having meaningful conversations with other players? Never 2) How often do you talk to your online friends about your personal issues? Never 3) How often have your online friends offered you support when you had a real life problem? Never 4) How often do you make up stories and histories for your characters? Never 5) How often do you role-play your character? Never 6) How often do you play so you can avoid thinking about some of your real-life problems or worries? Never 7) How often do you play to relax from the day's work? Never 8) How often do you purposefully try to provoke or irritate other players? Never
Comments
This is just the reference for the factor model for researchers. You can take the assessment here Posted by: Nick Yee on March 9, 2006 10:32 AM
Hello everybody, my name is Damion, and I'm glad to join your conmunity, Posted by: DamionKutaeff on March 22, 2008 2:14 PM
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