Current Issue: Vol. 7-1 (03/09/2009)
 
 

 

 

Subscribe to the mailing list to receive notification of new surveys and articles.


[more info / unsubscribe]
 

DRAVEN: HOSTILE ARSENAL`Crusade GUARDIANS PierceTheVeins Fenris Mastermind Vengeance LEGION ELITE Imperial SUPERIOR Descendants REVENGE AllStars CONQUEROR CONQUEST Renegades Celestial Beings Enrage ... [go]

Ashraf Ahmed : real-world context can be inserted into a virtual world, effectively turning the virtual world into a forum for real-world contexts. ... [go]

Roflmaodoodoodadoodoo: I didn't get it from the generator, but I saw it in Arathi Basin and thought it was the best ... [go]

Keesha: In awe of that aneswr! Really cool! ... [go]

Bobbo: This does look promising. I'll keep cmoing back for more. ... [go]

 

 


L10 Web Stats Reporter 3.15 LevelTen Hit Counter - Free Web Counters
LevelTen Web Design Company - Website, Flash & Graphic Designers
 
 

Dragon Slaying 102: Unsung Heroes


Dark Age of Camelot is another game where fort sieges occur on a daily basis. The following story emphasizes the overall strategy that must be used when invading another realm.

Dark Age of Camelot: Realm Warfare


We were attempting to get a relic back from the Mids (this is in DAoC) and the raid was going to be very, very complex. There were about 100 people involved. The mechanics of DAoC are such that if you take down smaller keeps, it reduces the power of the main keep you are assaulting. However, if you take down the smaller keeps slowly, the other side will have more time to get wind of something being amiss and mount a defense. So, the plan was for about 30 people to branch out to 3 different keeps and take them down in a matter of minutes. Then make sail for the main keep before the baddies could get there. Well, if anything can go wrong....

The raid began very smoothly (as they are wont to do) and then a zone crashed, tossing about half of the players out of game. Small keeps one and two were down, three was having issues and not many people were left. As we were regrouping to take three and the main keep, we were ambushed by the defenders well away from their main keep. So, dejected, we went home. However, our failed assault was apparently a diversionary tactic cause about 20 minutes after our defeat, we got the message that we had in fact taken the main keep! I still don't know what happened with that. I think we were sent to slaughter to draw the main defenders away from the keep while a second group took the big keep. Hard to imagine that many players working like that though. [DAOC, M, 27]



 
>> [Next Page]

Posted on October 10, 2004 | Comments (2) | TrackBack (0)


To speed up load-times on multi-page articles, comments are now only loaded on the last page of an article.
 

Tribal design by snoopydoo. Crusader graphic by Gravity. All other materials available at The Daedalus Project are copyright 2003-2006 by Nick Yee.