Current Issue: Vol. 7-1 (03/09/2009)
 
 

 

 

Subscribe to the mailing list to receive notification of new surveys and articles.


[more info / unsubscribe]
 

DRAVEN: HOSTILE ARSENAL`Crusade GUARDIANS PierceTheVeins Fenris Mastermind Vengeance LEGION ELITE Imperial SUPERIOR Descendants REVENGE AllStars CONQUEROR CONQUEST Renegades Celestial Beings Enrage ... [go]

Ashraf Ahmed : real-world context can be inserted into a virtual world, effectively turning the virtual world into a forum for real-world contexts. ... [go]

Roflmaodoodoodadoodoo: I didn't get it from the generator, but I saw it in Arathi Basin and thought it was the best ... [go]

Keesha: In awe of that aneswr! Really cool! ... [go]

Bobbo: This does look promising. I'll keep cmoing back for more. ... [go]

 

 


L10 Web Stats Reporter 3.15 LevelTen Hit Counter - Free Web Counters
LevelTen Web Design Company - Website, Flash & Graphic Designers
 
 

The Daedalus Project is One Year Old

I'm trying to be a little more adventurous in creating a better user-experience - so you'll see the dynamic item-script in this survey, the new "explore what's available" widget, and hopefully a user-aware component starting the next survey (the back-end DB will keep track of sections you've previously filled out and let you skip them).

I’m also trying to be a little more verbose when reporting the stats, mostly in reporting effect-size estimates so that it’s easier to understand the relative importance of contributing factors given that so many factors reach statistical significance with the large sample size. I’m also running multiple regressions using age, gender, motivations and personality traits as the independent variables to sort out the relative contribution of these variables in observed phenomena.

A particularly interesting finding presented in this issue was the multiple regression analysis showing that the personality trait Extraversion (taken from the Big-5 factors) was the best predictor of how players projected their own identities onto their avatars. Introverts are more likely to create characters that were similar to who they were, and in some cases more of "who they really are", whereas extraverts are more likely to create characters that were different from themselves, perhaps trying out new roles and identities.
Posted on February 20, 2004 | Comments (1) | TrackBack (0)


Comments

This site is very impressive. Happy birthday I guess. Keep up the great work, im so glad somone does this. I bow to you master.

Posted by: MADPANTSDOME on April 5, 2004 1:44 AM
Post a comment













Note: To decrease potential comment spam, comments with a link element will be moderated and will not appear immediately. Comments with more than one link are junked automatically. With regards to content, comments that contain profanity, slurs, or similar words may be censored or deleted entirely. Also, posts that are simply trolls, flames, or personal attacks have a good chance of being removed. The same applies to posts requesting character trades or asking for game-specific help.

 

Tribal design by snoopydoo. Crusader graphic by Gravity. All other materials available at The Daedalus Project are copyright 2003-2006 by Nick Yee.